PayPal is Event Sponsor of OTA12

We are pleased to announce that PayPal is an Event Sponsor of OTA12.

In November 2009, check PayPal opened its global payments platform to third-party developers, pharmacy ushering in a new generation of innovative payments. PayPal is the world’s first truly open global online payment platform – giving developers access to its global payment engine built over the last decade with more than 110 million active PayPal accounts available in 190 markets and 25 currencies. The PayPal Developer Network puts developers in the driver’s seat, overnight pills providing the resources and the tools needed to change the future of payments – from mobile apps to web apps and social networks. Developers can now monetize their ideas and tap into the $30 trillion global payments opportunity – the next wave of payments innovation is now in their hands.

OTA12 Programme – Saturday @ 10:30

Saulius Zukauskas of PayPal will be presenting the workshop How Mobile Payment Innovations are Disrupting Commerce on Saturday at 10:30 in the Marquee Tent.
During the session he will cover the most recent trends in the mobile payments industry and how they are changing the face of commerce, both online and offline.

More about the PayPal Developer Programme

https://www.x.com/developers/paypal


Vodafone is an Event Sponsor of OTA12

We are pleased to announce that Vodafone is an Event Sponsor of OTA12.

The Vodafone developer program encourages and supports mobile innovation by working with developers and start-ups across multiple technologies to bring their ideas and businesses to market and flourish.  Whether it’s learning more about Vodafone’s products and services at networking events, sale innovating with the hottest new mobile technology in the Labs section or staying in touch with other developers on the forums, doctor  Vodafone makes sure that developers have all the resources and expertise in one place. Combined with Vodafone’s powerful distribution channels, healing and access to millions of customers, Vodafone can open up a world of opportunities to you. We’re accepting Android apps from developers everywhere to appear in our Vodafone Shop, so start publishing your app in Europe now!

The mbed Rapid Prototyping platform provides the tools for efficiently prototyping ARM Cortex-M microcontroller-based designs. The mbed Microcontrollers are a series of ARM microcontroller development boards supported by an online tools platform, which provide a productive environment to build projects with the backing of libraries, resources and support shared in the mbed community. mbed is a versatile platform that enables developers to rapidly build intelligent embedded projects, including multiple transport ‘Internet of Things’ applications with a interface the physical world. http://mbed.org

OTA12 Programme – Friday @ 12:15 & 18:00

Nicolas Herriot and Ashley Mills of Vodafone Group R&D will be presenting the workshop Anyone Can Code an Embedded Controller on Friday at 12:15 in the Morning Room.

Chris Styles of ARM will be presenting the workshop Cloud Development with Embedded Controllers and Connecting to Wide Area Networks on Friday at 18:00 in the Marquee Tent.
You will also be able to find the Vodafone M2M team in the Bar of the Mansion getting some hardware hacking going with mbed controllers and soldering irons!

OTA12 Hack Day – The Vodafone M2M Challenge

The Challenge

Create the most innovate and cool embedded hardware hack. This hack should show how an embedded device can be used to connect some aspect of a users life more intuitively to them. It can use any embedded hardware on the market (preferably Mbed) and connect using any wireless or fixed line technology (preferably a GSM, GPRS, or 3G one). It can even use a non-Vodafone cellular network!

The hack can connect:

  • embedded to embedded;
  • embedded to mobile; or
  • embedded to web.

Examples could be home control, energy saving by monitoring and control, industrial applications, generic cloud based asset tracking, home or industrial gateways and hubs, exposing UI’s of embedded devices for enhanced control, integration with CAN bus on vehicles, embedded safety equipment, sensor networks, telemetry tracking and activation or anything else you can imagine!

Get creative!

The Prizes:

The winning team will receive 2 x HTC One X phones, 2 x k3770 modems,2 x SIM payt 20 credit, and 2 x mbeds!
 

The Vodafone Embedded Hardware Hack Challenge

Introduction

Over the next five years, we’re going to see a dramatic breakthrough in M2M applications as organisations realise the unheralded potential it represents for revenue generation and improved customer satisfaction. Vodafone is working in a number of business sectors in order to develop Global M2M Services to meet the demanding and unique needs of these businesses, who are looking for end-to-end device-managed connectivity and opportunities to improve business processes and generate new service and revenue streams.

The mbed Rapid Prototyping platform provides the tools for efficiently prototyping ARM Cortex-M microcontroller-based designs. The mbed Microcontrollers are a series of ARM microcontroller development boards supported by an online tools platform, which provide a productive environment to build projects with the backing of libraries, resources and support shared in the mbed community. mbed is a versatile platform that enables developers to rapidly build intelligent embedded projects, including ‘Internet of Things’ applications with a interface the physical world. http://mbed.org

The Challenge

Create the most innovate and cool embedded hardware hack. This hack should show how an embedded device can be used to connect some aspect of a users life more intuitively to them. It can use any embedded hardware on the market (preferably Mbed) and connect using any wireless or fixed line technology (preferably a GSM, GPRS, or 3G one).

The hack can connect:

  • embedded to embedded;
  • embedded to mobile; or
  • embedded to web.

Examples could be home control, energy saving by monitoring and control, industrial applications, generic cloud based asset tracking, home or industrial gateways and hubs, exposing UI’s of embedded devices for enhanced control, integration with CAN bus on vehicles, embedded safety equipment, sensor networks, telemetry tracking and activation or anything else you can imagine!

Get creative!

The Prizes:

The winning team will receive 2 x HTC One X phones, 2 x k3770 modems, 2 x SIM payt 20 credit, and 2 x mbeds!
 

PLUS! 

  1. Publication to developer.vodafone.com
  2. Publication to mbed.org

Inspiration

Nicholas Herriot, Vodafone Group R&D speaks about embedded devices

Written by john.wyer on date 17 May 2012 in Vodafone developer backstage.

On a recent visit to Vodafone UK HQ in Newbury Vodafone developer took the chance to catch up with Nicholas Herriot, Solutions Architect, Vodafone Group R&D. During the last year Nicholas has focused his work on embedded devices, energy and the ‘Internet of Things’ (IoT).

See what Nicholas had to say below and checkout the short video interview I shot where Nicholas took the opportunity to demo some of his recent work here.

“It’s been a real eye opener to see advancements in micro controllers – and I believe the time is right in two areas for a new revolution which is silently taking place before our eyes.

Those areas being: Wide area connectivity and associated cost to the user. By most peoples standards it’s hard to deny that you can get connected to a network in most populated regions around the world.

The other big change is the relative cost of processors. And the saying “it’s as cheap as chips” really is a beautiful pun. Processor and transmitted ‘bit’ cost are now asymptotically heading towards zero.

For me that means the area of machine to machine (M2M) is now in a growth phase – and by that I don’t mean caused by government legislation, enterprise customers managing assets remotely or large corporations deploying remote systems – which is all true. I mean that this ecosystem is about to grow rapidly via work done by very small and medium sized companies and or individuals. We can see proof of that from the explosion of systems like Arduino – where in 2005 they started from ‘1’ to 2010 over 200,000 units per year.

There are some things that need to be in place to make this ecosystem fly in my opinion. You need to have:
1) A central place where everyone can get a coherent, managed and tested code base.
2) It needs to be open and community based.
3) It needs to grow and develop with that community.
4) In reliability it needs to be as good or better than commercially driven proprietary products.
5) Cost is a factor – it has to be very cheap.
6) In terms of connectivity – it has to be outstanding, it should just work and be easy to connect by what ever access technology.

I do not believe all of those issues have been cracked.  During the last year we have worked on Arduino and Mbed devices – evaluating and deciding what would be a good partner if R&D were to try and assist this community in some area. We decided to help provide and work on a software library for Mbed that would help developers connect those devices to our network.
Our work is not complete, however we are at a stage to show, build and demonstrate prototypes. In this blog article we have submitted a vide, in it we attempted and succeeded to build a functioning door access system using a smart phone, a COTS electronic door lock, a 3G dongle, an Mbed controller and associated power supplies. It took us 3 days to go from nothing, writing the code, acquiring components and showing the prototype. This would not have been possible even 5 years ago.

In the next six months we will be writing articles explaining how we progress with this – what we are doing – what API’s we plan on releasing – and release dates for the library.

We would like to hear thoughts from developers on what we are doing, how we are doing, what things we could do better and what other features we could add to this type of system to make it better for them in developing embedded applications.”

Nokia is sponsoring Friday Lunch

We are pleased to announce that Nokia is sponsoring Friday Lunch at OTA12.
Nokia is a global leader in mobile communications whose products have become an integral part of the lives of people around the world. Every day, more than 1.3 billion people use their Nokia to capture and share experiences, access information, find their way or simply to speak to one another. Nokia’s technological and design innovations have made its brand one of the most recognized in the world. For more information, visit http://www.nokia.com/about-nokia

Nokia Developer is Nokia’s global developer community and support program. Nokia Developer brings together mobile developers from Europe, the Americas, Asia Pacific, the Middle East, and Africa, and provides them with technical information on mobile application development platforms, technical information on and access to Nokia mobile devices and device emulators, SDKs and APIs, and technical support & technical consulting services. Nokia Developer also provides developers and mobile content providers with business and go-to-market assistance by providing access to sales & distribution channels and partnering opportunities.

OTA12 Programme – Friday @ 11:15

Bernd Mrohs of Nokia will be presenting the workshop HTML5 on Steroids: Creating high-performance mobile maps apps in HTML5 and Javascript on Friday at 11:15 in the Ballroom Room in the Mansion.

Hack Day Programme

John Cooper, Keith Varty, and Janaina Pilomia will be judging the Best WindowsPhone Entry category on the Hack Day Programme, and awarding mobile devices donated by Nokia to the members of the winning team.

Closing Keynote: Francois Grey on Citizen Science & Open Science

We are very excited to announce that Francois Grey of the Citizen Cyberscience Centre will be delivering the opening Keynote for OTA12.

Francois is passionate about advancing Open Science, specifically Citizen Cyberscience. Citizen cyberscience is a collective term for a diverse, grass-roots movement that is enabling ordinary citizens to participate in real scientific research thanks to the Web. Practically anyone with an Internet connection can join: schoolchildren, office workers, pensioners. Using PCs, laptops and even mobile phones, volunteers can classify images of distant galaxies or track the migration patterns of endangered species, to name just two examples.

Citizen cyberscience is social networking with a purpose. It turns science education into a highly motivating participative activity. At present, citizen cyberscientists are mainly concentrated in Europe and North America, and number in the hundreds of thousands. Francois’s aim is to help make this number grow to tens of millions. He is catalysing a trend in the scientific community that will boost the number of online science projects, from dozens today to thousands in a few years. Most importantly, he wants to help more scientists in the developing world – Africa, Latin America and South-East Asia – to exploit citizen cyberscience, since it is a highly appropriate technology for researchers with limited resources.

Francois is a physicist by training, with a background in nanotechnology and a strong interest in science communication. He spent six years at CERN, managing IT communications. In 2004 he initiated and managed the launch of a volunteer computing project called LHC@home. This led to another project called Africa@home, launched in 2005 in collaboration with several academic institutions, NGOs and United Nations agencies.

He is currently based in Beijing, where he has spent the last two years as a visiting professor at Tsinghua University, part of that time supported by the Chinese Academy of Sciences to develop citizen cyberscience in China and more widely in South-East Asia, through an initiative called Asia@home and a project called CAS@home. In 2009, he helped establish a Citizen Cyberscience Centre in Geneva, which is a partnership between CERN, the United Nations Institute for Training and Research and the University of Geneva.

Keynote: From Citizen Science to Open Science: the Road Ahead

Over the last decade, the Web has opened up all sorts of obscure scientific research to public participation. Mobile devices are extending the range of citizen science even further, literally putting a small laboratory into everyone’s hands. That’s great for citizens, but what exactly does it mean for science? Is this trend the beginning of a revolution or just a massive PR stunt? What exactly is Open Science, and what role does citizen science have to play in it? Trying to answer these questions, with concrete examples, is what this talk is about.

LEGO + Space Exploration + Kid Coders = MoonBots

We’ve got so many cool things on the Over the Air programme this year, Ariel Waldman will be launching the event with a Keynote on Hacking Science & Space Exploration, Adam Cohen-Rose will be running his popular LEGO Mindstorms hacking session again this year, and both Code Club & Young Rewired State  are helping us shine a light on Coding for Kids.

So when we heard about the MoonBots competition, we knew we had to help spread the word!

MoonBots 2012 Challenges Youth From Around the World to Learn About Space Exploration and Have Fun!

Playa Vista, CA (May 15, 2012) – The X PRIZE Foundation and the LEGO Group today announced MoonBots 2012: A Google Lunar X PRIZE LEGO® MINDSTORMS® Challenge. This third annual contest will challenge teams of youth to study the history of heritage artifacts left on the Moon, while also getting an opportunity to learn about the new and exciting things that private industry and government are doing in the arena of space exploration, including the $30 million dollar Google Lunar X PRIZE.

“In the MoonBots 2012 Challenge, students develop their Science, Technology, Engineering and Math (STEM) skills by using LEGO MINDSTORMS robots. New for this year, teams from all over the world will get to address some of the same issues as the Google Lunar X PRIZE teams. They will learn about the heritage artifacts left on the Moon, share their thoughts about the kinds of artifacts they think our Google Lunar X PRIZE teams should leave on the Moon and inspire us with what they would personally leave on the Moon if they could!  We are also asking these students to tell us what they think an ultimate lunar landscape challenge course for a LEGO MINDSTORMS robot would be. ” said Chanda Gonzales, Google Lunar X PRIZE Education Manager.

The contest is divided into two phases. In Phase One, there is no limit to the number of Teams that compete. Teams of 2-5 youth, 9-17 years old will produce a fun, creative and scientific video and asked to share with us their lunar landscape challenge design.  It could be made out of LEGOs, sustainable materials or even rocks and sand. Teams will also be asked to give details about where they would show off their lunar landscape. It could be at their school, at a mall or maybe even a theme park.

From these submissions, 30 Teams will be chosen as finalists and provided a stipend to build their ultimate lunar landscape. They will also receive a free LEGO MINDSTORMS Robot that they will have to learn how to program to complete a course on their Moon. During the fall of 2012, these Teams will share with their achievements during a live broadcast and public display of their designs. This will enable people from all over the world to not only see the team’s robot and challenge courses but also to play the game with the team.  The Grand Prize winners will receive a trip for the Team and their families to visit the Pacific International Space Center for Exploration Systems on the Island of Hawaii and learn about how the Hawaiian landscape today helps scientists prepare to explore the Moon

Free registration and Phase One of the contest will be open from May 15th through July 15. Phase Two of the contest begins August 1h through November 15th. To learn more about the MoonBots 2012 Challenge, additional partners supporting the contest, and how to register a team, visithttp://www.moonbots.org.

 

The LEGO Group
The LEGO Group is a privately held, family-owned company based in Billund, Denmark. It was founded in 1932, and today, the group is one of the world’s leading manufacturers of play materials for children, employing approximately 5,600 people globally. The LEGO Group is committed to the development of children’s creative and imaginative abilities. LEGO products can be purchased in more than 130 countries.

In 1998, The LEGO Group spearheaded the consumer robotics category the company with the launch of the LEGO® MINDSTORMS® Robotics Invention System, that introduced children to the world of robotics, and offering the ability to create their own intelligent, interactive, autonomous LEGO robots. The LEGO MINDSTORMS NXT robotics toolkits allow children of all ages to design, build, and program their own robots using LEGO building elements, customized hardware, and an easy-to-use icon-based graphical programming language.

 

The HMGCC Secure Communications Challenge

Introduction

Barely a week goes by without some mention, in the press, of a major cyber incident.  Whilst a few years ago the incidents being reported were generic “malware infects 10,000 of users”, today we see widespread reporting of targeted cyber operations.

Users now face an unprecedented threat, both from malware targeting their personal machines, and targeted attacks against the services they use and trust.  To defend against these threats, new technologies are being invented allowing more dynamic categorisation of attacks and making use of the huge online community to cloudsource information about potential attacks.

This never ending battle between the attackers, be they criminal, hacktivist or politically motivated/funded, and those on the defensive side; security experts, researchers, commercial companies, and government agencies; is endless.

This shouldn’t surprise or worry us unduly, as long as there has been things worth stealing, there has been crime.  But we do need to stay aware of the latest threats and constantly look to “up our game”; improving the quality of the engineering which underpins our lives.

In the last year most major world governments have woken up to this wide range of threats and begun programs of cyber investment; with the aim of substantially improving the defences of both government and commercial computer systems.

One area where this effort has proved most challenging is within the mobile space.  Traditionally the response was to ban mobile devices from buildings, but increasingly the huge business benefit they can provide is causing this approach to be rethought.  We’re increasingly challenged to find innovative ways to allow use of mobile devices in security concious environments.

To defend government systems into the future we need innovative and inspirational technologists to work alongside our world class experts, in devising and implementing new defensive technology.  Due to the broad range of potential attack vectors there is ample opportunity for those with a security concious mindset, regardless of technical specialism; database, application, mobile, embedded and even reverse engineers are all needed to protect against the advanced threats faced by government.

– Richard Cooper, Platform Security Lead, Her Majesty’s Government Communications Centre

The Challenge

Create a solution that addresses one or more of the three key aspects of security:

  1. ensuring that the content of communication is confidential and secure from interception by 3rd parties;
  2. that the communication channel is available and resistant to denial of service attacks; and
  3. that systems provide high integrity, allowing you to be confident that the other parties involved are who they say they are.

[hr]The Prize – A Motorola Zoom 2

AppsFuel is Soft Drinks Sponsor

We are pleased to announce that Apps Fuel is sponsoring the Soft Drinks at OTA12.

AppsFuel is a new, click free, alternative Mobile Apps Marketplace, available on all smartphones. Thanks to the power of HTML5, we will bring consumers the latest and best apps on the market for games, news, travel, lifestyle and much more. How do we get the best apps? We aim to create a close collaboration with developers providing them with the necessary tools to design, develop, publish and importantly monetize their HTML5 Mobile Web Apps. To keep up to date with what is happening at AppsFuel please register for the developer zone, we look forward to welcoming you.

OTA12 Programme – Friday @ 14:30

Emanuele Bolognesi of Buongiorno / AppsFuel will be presenting the workshop HTML5 Mobile Web Apps and the Open Mobile Revolution on Friday at 14:30 in the Ballroom Room in the Mansion.

Raffle Prize

All those who subscribe to the AppsFuel Developer Zone on Friday the 1st of June, will automatically be entered into a Raffle for Tablet, and the winner will be announced Friday evening right before the Ignite Talks.

Facebook is a Silver Sponsor

We are pleased to announce that Facebook is a Silver Sponsor of OTA12.

Over 500 million users access Facebook from a mobile device every month. Facebook Platform lets you bring these users and their friends to your mobile apps, creating a more engaging and personalized experience for your users as well as helping new users discover your app from stories in the Facebook News Feed.

OTA12 Programme – Friday @ 15:30 & 18:00

Simon Cross and Piyush Mangalick of Facebook Mobile will be presenting the workshop Facebook Open Graph: From Zero to Hero in 60 Minutes on Friday at 15:30 in the Marquee Tent.

Simon Cross will also be presenting the workshop How we build Facebook: shipping thousands of lines of code to over 900 million people, every day on Friday at 18:00 in the Ballroom.

OTA12 Hack Day – The Facebook Open Graph Challenge

The Challenge

In 24 hours, build an iOS, Android or Mobile Web/HTML5 app which integrates with the Facebook Open Graph, and publishes Actions that help a user express their online identity through what they do.

Apps will be judged on:

  • their usefulness and appeal
  • their technical implementation and completeness
  • the value of the resulting Aggregations and Feed Stories to a user’s friends
Extra points will be given to apps which are built for multiple platforms, and make use of advanced features like custom Object and Action references/properties, or iOS and Android native Deep Linking for Open Graph feed stories.
The winners will each receive a Samsung Galaxy SII.

About Facebook’s Developer Tools

It all starts with Facebook’s iOS and Android SDKs: By implementing Facebook Single Sign On for iOS or Android in your native mobile app, you can easily post Open Graph actions which drive social discovery of your application, which drives new downloads via the iOS App Store and Google Play. The iOS and Android SDKs make it less than a day’s work to implement SSO and Open Graph. 7 or the top 10 iOS apps have done so, and this has helped drive their growth towards the top of the app store charts.

Facebook Single Sign On simplifies the login flow down to two clicks and can give you access to a user’s email, social graph and permission to post Open Graph actions to a user’s timeline. The Open Graph allows you to create custom Objects and Actions which model what users can do in your application: listen to songs, cook recipes, read books, review movies, add products to wish lists etc. When posted to Facebook, Open Graph actions appear in ticker, newsfeed and timeline on the both the desktop and mobile versions of Facebook. In Facebook’s iOS and Android apps, if the user doesn’t have your app installed, these links will send traffic to the download page for you app in the App Store or Google Play. In addition, enabling advanced features like Deep Linking mean users who discover your app via Facebook can be deep-linked into your app meaning you can immediately show them the content shared by that users friends – delivering a great experience for new users.